StatusLive Servers online11,789 Players63,543 Populated3,532 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S7219Server sheetchecked 10m ago

RustyWageSlaves 2x Quads Offline Protection

Online 72.48.113.139:28015 checked 10m ago

2x monthly wipes moddedcarbon
Connect
Players now 1/ 300 0% full
7-day average0peak 1
Rank#7,219top 33%
Last wipe26d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on RustyWageSlaves 2x Quads Offline Protection
Fig. 2

Server performance

05010015020023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:36 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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General notes

Quick answers

from the figures on this page

Server details

Is RustyWageSlaves 2x Quads Offline Protection online, and what uptime has been recorded?

Right now, RustyWageSlaves 2x Quads Offline Protection is recorded as online. Counted from its reported uptime, the last restart was about 5 hours ago. For the last 7 full days the record is 155 of 168 hours up, 92% of the time. First seen by Rust Graphs on 2 October 2026.

How does RustyWageSlaves 2x Quads Offline Protection perform, as measured?

Average server fps over the last 48 hours is 112; the lowest was 77. Counted at its highest: 89,378 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,881 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for RustyWageSlaves 2x Quads Offline Protection?

There is no region published by RustyWageSlaves 2x Quads Offline Protection. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 72.48.113.139:28015.

What Rust version is recorded for RustyWageSlaves 2x Quads Offline Protection?

On Windows, RustyWageSlaves 2x Quads Offline Protection runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for RustyWageSlaves 2x Quads Offline Protection?

1 of 300 slots on RustyWageSlaves 2x Quads Offline Protection are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 1 players.

What rank has been recorded for RustyWageSlaves 2x Quads Offline Protection?

Within the top 33% of all ranked servers: RustyWageSlaves 2x Quads Offline Protection at #7,219 for player hours, seven days recorded.

Schedules

What is recorded on RustyWageSlaves 2x Quads Offline Protection on wipe day?

The recent wipes averaged a busiest count of 1 players. At 11 hours after the latest wipe the crowd was at its peak.

On RustyWageSlaves 2x Quads Offline Protection, when do wipes occur?

Once a month, with the force wipe, is when RustyWageSlaves 2x Quads Offline Protection wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 26 days 6 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

Which rules and settings are recorded for RustyWageSlaves 2x Quads Offline Protection?

2x gather is stated in the name of RustyWageSlaves 2x Quads Offline Protection. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for RustyWageSlaves 2x Quads Offline Protection?

RustyWageSlaves 2x Quads Offline Protection runs a procedural map of size 3,700 with seed 585335201, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does RustyWageSlaves 2x Quads Offline Protection appear among the Rust Graphs lists and filters?

On Rust Graphs, RustyWageSlaves 2x Quads Offline Protection is placed in these lists: Servers with a 2x gather rate and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Which meaning is attached to each tag on RustyWageSlaves 2x Quads Offline Protection?

The game's server browser reads these tags from RustyWageSlaves 2x Quads Offline Protection: gmvanilla (Game mode): Survival, vanilla style; mp300 (Max players): The slot count is 300; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Who is the operator of RustyWageSlaves 2x Quads Offline Protection?

The rustywageslaves.com hostname RustyWageSlaves 2x Quads Offline Protection publishes is not used by any other server we track.

Joining the server

By what method do you join RustyWageSlaves 2x Quads Offline Protection?

In Rust, press F1 and type client.connect 72.48.113.139:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp300
Max players The slot count is 300.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded