StatusLive Servers online11,802 Players85,272 Populated3,898 Wiped · 3 h166 Interval5 min Date28 OCT 2026

DWG RG-S15437Server sheetchecked 12m ago

My Rust server | Powered by AMP

Online 72.61.198.188:28015 checked 12m ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,437top 69%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

0510152016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 545 on average
674 / 750
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on average
48 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 305 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 263 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is My Rust server | Powered by AMP online, and what uptime has been recorded?

At this moment My Rust server | Powered by AMP is online. Counted from its reported uptime, the last restart was about 10 days 17 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 17 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of My Rust server | Powered by AMP show?

The last 48 hours give an average of 6 server fps and a floor of 1. Counted at its highest: 111,423 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,721 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is My Rust server | Powered by AMP hosted?

A region is not published by My Rust server | Powered by AMP. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 72.61.198.188:28015.

On which Rust version is My Rust server | Powered by AMP running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on My Rust server | Powered by AMP. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for My Rust server | Powered by AMP?

0 of 100 slots on My Rust server | Powered by AMP are taken at the latest refresh. Averaged across seven days, the player count is 0.

In the rankings, which position does My Rust server | Powered by AMP hold?

Over the last seven days, My Rust server | Powered by AMP records #15,437 for player hours: the top 69% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on My Rust server | Powered by AMP?

My Rust server | Powered by AMP's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 10 days 18 hours ago.

Map and rules

What settings and rules apply on My Rust server | Powered by AMP?

Gather rate for My Rust server | Powered by AMP: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is My Rust server | Powered by AMP played?

My Rust server | Powered by AMP runs a procedural map of size 4,500 with seed 6738, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain My Rust server | Powered by AMP?

These Rust Graphs lists include My Rust server | Powered by AMP: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On My Rust server | Powered by AMP, what is meant by each tag?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is My Rust server | Powered by AMP joined?

Connect with client.connect 72.61.198.188:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded