StatusLive Servers online11,722 Players61,093 Populated3,368 Wiped · 3 h184 Interval5 min Date29 OCT 2026

DWG RG-S11035Server sheetchecked 17d ago

Private Duo - Tailscale

Offline 73.127.59.246:28015 checked 17d ago

Connect
Players now 3/ 3 100% full
7-day average0peak –
Rank#11,035top 50%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Private Duo - Tailscale
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
453 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
364 / 375
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
43 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
31 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
52 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Private Duo - Tailscale online, and what uptime has been recorded?

Private Duo - Tailscale is offline at this moment; 17 days 14 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 4 October 2026 is when Rust Graphs first saw it.

What location is recorded for Private Duo - Tailscale?

A region is not published by Private Duo - Tailscale. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 73.127.59.246:28015 is its address.

On which Rust version is Private Duo - Tailscale running?

On Windows, Private Duo - Tailscale runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Private Duo - Tailscale?

No response from Private Duo - Tailscale; the server was last seen 17 days 14 hours ago.

Against other Rust servers, where is Private Duo - Tailscale placed?

Over the last seven days, Private Duo - Tailscale records #11,035 for player hours: the top 50% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on Private Duo - Tailscale?

The record of Private Duo - Tailscale's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 25 days 7 hours ago.

Map and rules

Which settings does Private Duo - Tailscale run, and what rules?

Gather rate for Private Duo - Tailscale: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Private Duo - Tailscale loaded?

Private Duo - Tailscale runs a procedural map of size 3,000 with seed 177013, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Private Duo - Tailscale?

These Rust Graphs lists include Private Duo - Tailscale: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Private Duo - Tailscale, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp3 (Max players): 3 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptsw (Networking): This server runs on network layer 'sw'; $r? (Region code): Region code not set are the tags Private Duo - Tailscale publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Private Duo - Tailscale?

Connect with client.connect 73.127.59.246:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp3
Max players 3 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptsw
Networking This server runs on network layer 'sw'.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded