StatusLive Servers online11,684 Players38,205 Populated2,919 Wiped · 3 h95 Interval5 min Date29 OCT 2026

DWG RG-S15353Server sheetchecked 12m ago

Ariy's Rust

Online 73.14.237.103:28015 checked 12m ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Ariy's Rust
Fig. 2

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 03:28 UTC16d ago 3 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
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02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Ariy's Rust, and is it online now?

Ariy's Rust is up at this moment. Counted from its reported uptime, the last restart was about 6 days 6 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 5 October 2026.

Is Ariy's Rust stable in the figures recorded?

193 server fps on average over the last 48 hours, and never under 166. Counted at its highest: 30,624 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,141 MB. Players feel low fps and a climbing entity count as lag.

In which location is Ariy's Rust hosted?

No region is published by Ariy's Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 73.14.237.103:28015.

On which Rust version is Ariy's Rust running?

Rust network protocol 2635 and build 168909 on Linux: that is what Ariy's Rust runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Ariy's Rust?

Current player count on Ariy's Rust: 0, of 10 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does Ariy's Rust hold?

Over the last seven days, Ariy's Rust records #15,353 for player hours: the top 69% of all ranked servers.

Wipe data

On Ariy's Rust, what does the data show for wipe day?

At their busiest, its recent wipes drew 3 players on average. 0 hours after the latest wipe, the crowd peaked.

On Ariy's Rust, when do wipes occur?

Ariy's Rust's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 16 days 22 hours ago.

Settings

Which rules and settings are recorded for Ariy's Rust?

Gather rate for Ariy's Rust: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

On which map is Ariy's Rust played?

Ariy's Rust runs a procedural map of size 2,500 with seed 12345, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Ariy's Rust?

The Rust Graphs lists that carry Ariy's Rust are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Ariy's Rust, what is meant by each tag?

Tags published by Ariy's Rust, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Ariy's Rust?

Connect with client.connect 73.14.237.103:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded