StatusLive Servers online11,618 Players41,512 Populated2,918 Wiped · 3 h145 Interval5 min Date30 OCT 2026

DWG RG-S12805Server sheetchecked 39d ago

Test Private Server

Offline 73.143.170.41:28015 checked 39d ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#12,805top 56%
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Private Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
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04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Test Private Server, and is it up?

The current state of Test Private Server is offline, with the last sighting 39 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 20 September 2026.

What location is recorded for Test Private Server?

No region is published by Test Private Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 73.143.170.41:28015.

What Rust version is recorded for Test Private Server?

The platform is Windows and the version is Rust network protocol 2633 and build 164530 on Test Private Server. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Test Private Server?

Test Private Server is not responding at the latest refresh; the last record of it online is 39 days 3 hours ago.

Against other Rust servers, where is Test Private Server placed?

Within the top 56% of all ranked servers: Test Private Server at #12,805 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for Test Private Server?

Test Private Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 41 days 7 hours ago the current world was made.

Rules and settings

Which settings does Test Private Server run, and what rules?

Gather rate for Test Private Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

On which map is Test Private Server played?

A procedural map, generated by the game, is what Test Private Server runs.

Tags

Where does Test Private Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Test Private Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Test Private Server?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Test Private Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Test Private Server?

Connect with client.connect 73.143.170.41:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players 5 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded