DWG RG-S0000Server sheetchecked 46d ago
Your Server Name
Offline 73.174.164.128:28015 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Your Server Name, and is it up?
Last seen 46 days 14 hours ago; right now Your Server Name is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is Your Server Name hosted?
A region is not published by Your Server Name. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 73.174.164.128:28015 is its address.
What Rust version is recorded for Your Server Name?
Rust network protocol 2633 and build 163794 on Linux: that is what Your Server Name runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Your Server Name?
No response from Your Server Name; the server was last seen 46 days 14 hours ago.
Wipe data
On Your Server Name, when do wipes occur?
Too few wipes are on record for Your Server Name to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 48 days 12 hours ago the current world was made.
Map and rules
Which settings does Your Server Name run, and what rules?
No gather rate is stated in the name of Your Server Name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for Your Server Name?
Your Server Name runs a procedural map, which the game generates.
Tags
Where does Your Server Name appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Your Server Name are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Your Server Name, what is meant by each tag?
The game's server browser reads these tags from Your Server Name: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to Your Server Name?
In Rust, press F1 and type client.connect 73.174.164.128:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.