StatusLive Servers online11,830 Players74,645 Populated3,703 Wiped · 3 h224 Interval5 min Date29 OCT 2026

DWG RG-S13093Server sheetchecked 8d ago

Testing

Offline 73.188.59.142:28505 checked 8d ago

carbon
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,093top 59%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testing
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
575 / 625
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
411 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
93 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
87 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Testing online, and what uptime has been recorded?

Last seen 8 days 14 hours ago; right now Testing is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 20 October 2026 is when Rust Graphs first saw it.

What location is recorded for Testing?

A region is not published by Testing. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 73.188.59.142:28505 is its address.

What Rust version is recorded for Testing?

On Windows, Testing runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Testing?

Testing is not responding at the latest refresh; the last record of it online is 8 days 14 hours ago.

In the rankings, which position does Testing hold?

Within the top 59% of all ranked servers: Testing at #13,093 for player hours, seven days recorded.

Wipe data

On Testing, when do wipes occur?

Too few wipes are on record for Testing to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 8 days 16 hours ago the current world was made.

Map and rules

What settings and rules apply on Testing?

Gather rate for Testing: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Testing?

Testing runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Testing?

These Rust Graphs lists include Testing: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Testing, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^y (Carbon): Carbon is the plugin framework here are the tags Testing publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Testing joined?

Enter client.connect 73.188.59.142:28505 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded