DWG RG-S15450Server sheetchecked 37d ago
nameserver
Offline 73.220.126.215:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is nameserver online, and what uptime has been recorded?
nameserver is offline at this moment; 37 days 3 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.
What location is recorded for nameserver?
A region is not published by nameserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 73.220.126.215:28015.
What Rust version is recorded for nameserver?
On Windows, nameserver runs Rust network protocol 2633 and build 163794. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on nameserver?
The latest refresh records nameserver as offline, last seen 37 days 3 hours ago.
Against other Rust servers, where is nameserver placed?
Within the top 67% of all ranked servers: nameserver at #15,450 for player hours, seven days recorded.
Wipe data
Which times and days are wipes plotted at on nameserver?
The record of nameserver's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 44 days 16 hours ago.
Settings
Which rules and settings are recorded for nameserver?
No gather rate is stated in the name of nameserver. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has nameserver loaded?
nameserver runs a procedural map, which the game generates.
Filters
Where does nameserver appear among the Rust Graphs lists and filters?
These Rust Graphs lists include nameserver: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On nameserver, what is meant by each tag?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): Slots: 15; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is nameserver joined?
Enter client.connect 73.220.126.215:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp15
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.