StatusLive Servers online11,826 Players82,123 Populated3,756 Wiped · 3 h273 Interval5 min Date29 OCT 2026

DWG RG-S13828Server sheetchecked 27d ago

Kevin's Private Rust

Offline 73.242.193.162:28015 checked 27d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,828top 60%
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Kevin's Private Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:04 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Kevin's Private Rust, and is it up?

The current state of Kevin's Private Rust is offline, with the last sighting 27 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.

What location is recorded for Kevin's Private Rust?

No region is published by Kevin's Private Rust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 73.242.193.162:28015.

On which Rust version is Kevin's Private Rust running?

The platform is Windows and the version is Rust network protocol 2634 and build 166494 on Kevin's Private Rust. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Kevin's Private Rust?

No response from Kevin's Private Rust; the server was last seen 27 days 13 hours ago.

In the rankings, which position does Kevin's Private Rust hold?

Within the top 60% of all ranked servers: Kevin's Private Rust at #13,828 for player hours, seven days recorded.

Wipe times

On Kevin's Private Rust, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Kevin's Private Rust?

The record of Kevin's Private Rust's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 41 days 17 hours ago.

Map and rules

What settings and rules apply on Kevin's Private Rust?

The name of Kevin's Private Rust records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Kevin's Private Rust played?

Kevin's Private Rust runs a procedural map, which the game generates.

Tags

Where does Kevin's Private Rust appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Kevin's Private Rust: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Kevin's Private Rust?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Kevin's Private Rust publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Kevin's Private Rust?

Connect with client.connect 73.242.193.162:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded