StatusLive Servers online11,761 Players76,398 Populated3,723 Wiped · 3 h136 Interval5 min Date28 OCT 2026

DWG RG-S15432Server sheetchecked 11m ago

Martin's PvE Rust

Online 74.102.207.239:28015 checked 11m ago

pve
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,432top 69%
Last wipe117d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on Martin's PvE Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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05 8 / 150
06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Martin's PvE Rust, and is it online now?

Right now, Martin's PvE Rust is recorded as online. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for Martin's PvE Rust?

No region is published by Martin's PvE Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 74.102.207.239:28015.

On which Rust version is Martin's PvE Rust running?

The platform is Linux and the version is Rust network protocol 2631 and build 156583 on Martin's PvE Rust. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Martin's PvE Rust?

Current player count on Martin's PvE Rust: 0, of 20 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does Martin's PvE Rust hold?

Within the top 69% of all ranked servers: Martin's PvE Rust at #15,432 for player hours, seven days recorded.

Schedules

On Martin's PvE Rust, when do wipes occur?

Martin's PvE Rust's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 117 days 14 hours ago.

Settings

Which settings does Martin's PvE Rust run, and what rules?

No gather rate is stated in the name of Martin's PvE Rust. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Martin's PvE Rust loaded?

A procedural map, generated by the game, is what Martin's PvE Rust runs.

Filters

On Rust Graphs, which lists and filters contain Martin's PvE Rust?

These Rust Graphs lists include Martin's PvE Rust: Rust community servers, plotted and PvE Rust servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which meaning is attached to each tag on Martin's PvE Rust?

gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): Slots: 20; ts8 (Group limit): The team limit is 8, which is the game default; v2631 (Protocol): Your game must match protocol 2631 to join; cs156583 (Build): The game build is 156583; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other are the tags Martin's PvE Rust publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Martin's PvE Rust?

Connect with client.connect 74.102.207.239:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2631,^p,gmvanilla,cs156583,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp20
Max players Slots: 20.
ts8
Group limit The team limit is 8, which is the game default.
v2631
Protocol Your game must match protocol 2631 to join.
cs156583
Build The game build is 156583.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded