DWG RG-S6188Server sheetchecked 8m ago
Snaplatacks Plugin Shack
Online 74.131.100.148:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, and #361 of the quad servers (top 44%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 20:57 UTC12h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Snaplatacks Plugin Shack, and is it online now?
Right now, Snaplatacks Plugin Shack is recorded as online. Counted from its reported uptime, the last restart was about 10 hours ago. For the last 5 full days the record is 119 of 120 hours up, 99% of the time. On 23 October 2026 is when Rust Graphs first saw it.
Is Snaplatacks Plugin Shack stable in the figures recorded?
The last 48 hours give an average of 230 server fps and a floor of 209. Counted at its highest: 147,352 entities, buildings, deployables and the rest of the world included. Memory use peaked at 6,057 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Snaplatacks Plugin Shack?
No region is published by Snaplatacks Plugin Shack. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 74.131.100.148:28015.
What Rust version is recorded for Snaplatacks Plugin Shack?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Snaplatacks Plugin Shack. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on Snaplatacks Plugin Shack?
At the last refresh, Snaplatacks Plugin Shack recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 20:00 UTC, at an average of 1 players.
In the rankings, which position does Snaplatacks Plugin Shack hold?
Within the top 28% of all ranked servers: Snaplatacks Plugin Shack at #6,188 for player hours, seven days recorded. #361 against other quad servers.
Wipe times
On Snaplatacks Plugin Shack, when do wipes occur?
Too few wipes are on record for Snaplatacks Plugin Shack to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 12 hours ago.
Rules and settings
Which settings does Snaplatacks Plugin Shack run, and what rules?
No gather rate is stated in the name of Snaplatacks Plugin Shack. Groups: 4 players maximum (quad). softcore, The easier mode from Facepunch keeps part of your loot, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has Snaplatacks Plugin Shack loaded?
Snaplatacks Plugin Shack runs a procedural map of size 5,000 with seed 2147483647, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does Snaplatacks Plugin Shack appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Snaplatacks Plugin Shack: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 24 hours.
On Snaplatacks Plugin Shack, what is meant by each tag?
The game's server browser reads these tags from Snaplatacks Plugin Shack: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Slots: 50; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Who is the operator of Snaplatacks Plugin Shack?
A snaplatack.info hostname is published by Snaplatacks Plugin Shack, as it is by 1 other server we track; the same operator most likely runs them.
Joining the server
How is Snaplatacks Plugin Shack joined?
In Rust, press F1 and type client.connect 74.131.100.148:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/VVaGjV2rk9 is its website.
Server tags
Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^z,^y
Game
gmsoftcore
mp50
ts4
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.