StatusLive Servers online11,694 Players49,675 Populated3,031 Wiped · 3 h104 Interval5 min Date30 OCT 2026

DWG RG-S10800Server sheetchecked 2d ago

Game Show Studios

Offline 74.132.198.233:28015 checked 2d ago

Connect
Players now 1/ 32 3% full
7-day average1peak 1
Rank#10,800top 49%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Game Show Studios
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct22 Oct28 Oct30 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 04:58 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
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02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
274 / 300
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Game Show Studios, and is it up?

Game Show Studios is offline at this moment; 2 days 22 hours ago is when it was last seen. 3 of 168 hours up over the last 7 full days, which is 2% of the time. First seen by Rust Graphs on 15 October 2026.

What location is recorded for Game Show Studios?

A region is not published by Game Show Studios. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 74.132.198.233:28015.

What Rust version is recorded for Game Show Studios?

Rust network protocol 2635 and build 168909 on Windows: that is what Game Show Studios runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Game Show Studios?

The latest refresh records Game Show Studios as offline, last seen 2 days 22 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

In the rankings, which position does Game Show Studios hold?

Over the last seven days, Game Show Studios records #10,800 for player hours: the top 49% of all ranked servers.

Schedules

What happens on Game Show Studios on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.

On Game Show Studios, when do wipes occur?

Game Show Studios's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 14 days 21 hours ago.

Settings

Which rules and settings are recorded for Game Show Studios?

No gather rate is stated in the name of Game Show Studios. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Game Show Studios played?

Game Show Studios runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Game Show Studios?

These Rust Graphs lists include Game Show Studios: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Game Show Studios, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp32 (Max players): The slot count is 32; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Game Show Studios publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Game Show Studios?

Connect with client.connect 74.132.198.233:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp32
Max players The slot count is 32.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded