DWG RG-S15155Server sheetchecked 15d ago
DCD Gaming
Offline 74.133.67.147:59453 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:48 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for DCD Gaming, and is it up?
The current state of DCD Gaming is offline, with the last sighting 15 days ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
In which location is DCD Gaming hosted?
A region is not published by DCD Gaming. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 74.133.67.147:59453.
On which Rust version is DCD Gaming running?
The platform is Windows and the version is Rust network protocol 2634 and build 167781 on DCD Gaming. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on DCD Gaming?
No response from DCD Gaming; the server was last seen 15 days ago.
What rank has been recorded for DCD Gaming?
Over the last seven days, DCD Gaming records #15,155 for player hours: the top 70% of all ranked servers.
Wipe data
What happens on DCD Gaming on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for DCD Gaming?
DCD Gaming's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 15 days 4 hours ago.
Settings
What settings and rules apply on DCD Gaming?
No gather rate is stated in the name of DCD Gaming. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is DCD Gaming played?
DCD Gaming runs a procedural map of size 4,500 with seed 522842494, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain DCD Gaming?
These Rust Graphs lists include DCD Gaming: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
On DCD Gaming, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): Slots: 200; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags DCD Gaming publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join DCD Gaming?
Connect with client.connect 74.133.67.147:59453: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp200,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.