StatusLive Servers online11,598 Players34,006 Populated2,835 Wiped · 3 h67 Interval5 min Date28 OCT 2026

DWG RG-S10213Server sheetchecked 4h ago

Test Server

Offline 74.141.23.188:28015 checked 4h ago

Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#10,213top 46%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75100:0001:0020:0021:0023:0000:00Wiped Tue 27 Oct, 00:50 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:50 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average
222 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average
15 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
18 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
130 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
44 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
41 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Test Server, and is it online now?

Last seen 4 hours ago; right now Test Server is offline. On 27 October 2026 is when Rust Graphs first saw it.

In which location is Test Server hosted?

No region is published by Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 74.141.23.188:28015.

What Rust version is recorded for Test Server?

Rust network protocol 2635 and build 168909 on Windows: that is what Test Server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Test Server?

The latest refresh records Test Server as offline, last seen 4 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 01:00 UTC: 1 players.

What rank has been recorded for Test Server?

Player hours over seven days place Test Server at #10,213, within the top 46% of ranked servers.

Schedules

What wipe schedule has been recorded for Test Server?

Too few wipes are on record for Test Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 hours ago the current world was made.

Rules and settings

What settings and rules apply on Test Server?

Gather rate for Test Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Test Server loaded?

A procedural map, generated by the game, is what Test Server runs.

Filters

On Rust Graphs, which lists and filters contain Test Server?

The Rust Graphs lists that carry Test Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

On Test Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Test Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Test Server?

Enter client.connect 74.141.23.188:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded