DWG RG-S10565Server sheetchecked 12m ago
Dead Island Rust
Online 74.208.108.126:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 21:55 UTC3d ago | 1 | – | running | 0 |
| Wed 21 Oct, 09:46 UTC7d ago | 1 | halved by day 1 | 4.5 days | 0 |
| Mon 12 Oct, 14:40 UTC16d ago | 1 | halved by day 5 | 8.8 days | 0 |
| Sat 3 Oct, 09:26 UTC25d ago | 1 | halved by day 3 | 9.2 days | 0 |
| Tue 22 Sep, 20:24 UTC36d ago | 1 | halved by day 1 | 10.5 days | 0 |
| Sun 20 Sep, 21:11 UTC38d ago | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Dead Island Rust online, and what uptime has been recorded?
At this moment Dead Island Rust is online. The uptime it reports puts the last restart at about 2 days 14 hours ago. For the last 7 full days the record is 111 of 168 hours up, 66% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does Dead Island Rust perform, as measured?
159 server fps on average over the last 48 hours, and never under 102. Counted at its highest: 65,674 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,434 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Dead Island Rust hosted?
A region is not published by Dead Island Rust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 74.208.108.126:28015 is its address.
What Rust version is recorded for Dead Island Rust?
On Linux, Dead Island Rust runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on Dead Island Rust?
0 of 10 slots on Dead Island Rust are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 08:00 UTC, at an average of 1 players.
What rank has been recorded for Dead Island Rust?
Player hours over seven days place Dead Island Rust at #10,565, within the top 47% of ranked servers.
Schedules
What is recorded on Dead Island Rust on wipe day?
At their busiest, its recent wipes drew 1 players on average. 14 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 2 the crowd had fallen below half on the wipes where it did not hold.
On Dead Island Rust, when do wipes occur?
There is no next wipe to predict at Dead Island Rust, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 3 days 6 hours ago.
Rules and settings
Which settings does Dead Island Rust run, and what rules?
No gather rate is stated in the name of Dead Island Rust. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is Dead Island Rust played?
Dead Island Rust runs a procedural map of size 3,500 with seed 799999999, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain Dead Island Rust?
On Rust Graphs, Dead Island Rust is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Dead Island Rust?
The game's server browser reads these tags from Dead Island Rust: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is Dead Island Rust joined?
Enter client.connect 74.208.108.126:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.