StatusLive Servers online11,691 Players58,743 Populated3,438 Wiped · 3 h104 Interval5 min Date28 OCT 2026

DWG RG-S15954Server sheetchecked 25d ago

The Funeral Home by funera.ai

Offline 74.220.131.114:28015 checked 25d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,954top 70%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on The Funeral Home by funera.ai
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
595 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
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04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is The Funeral Home by funera.ai, and is it online now?

The Funeral Home by funera.ai is offline at this moment; 25 days 9 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 26 September 2026.

In which location is The Funeral Home by funera.ai hosted?

There is no region published by The Funeral Home by funera.ai. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 74.220.131.114:28015 is its address.

On which Rust version is The Funeral Home by funera.ai running?

Rust network protocol 2633 and build 165217 on Linux: that is what The Funeral Home by funera.ai runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on The Funeral Home by funera.ai?

No response from The Funeral Home by funera.ai; the server was last seen 25 days 9 hours ago.

In the rankings, which position does The Funeral Home by funera.ai hold?

Over the last seven days, The Funeral Home by funera.ai records #15,954 for player hours: the top 70% of all ranked servers.

Wipe times

On The Funeral Home by funera.ai, when do wipes occur?

The Funeral Home by funera.ai's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 31 days 17 hours ago the current world was made.

Settings

Which rules and settings are recorded for The Funeral Home by funera.ai?

The name of The Funeral Home by funera.ai records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for The Funeral Home by funera.ai?

The Funeral Home by funera.ai runs a procedural map of size 6,000 with seed 793197, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does The Funeral Home by funera.ai appear among the Rust Graphs lists and filters?

These Rust Graphs lists include The Funeral Home by funera.ai: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On The Funeral Home by funera.ai, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags The Funeral Home by funera.ai publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join The Funeral Home by funera.ai?

Connect with client.connect 74.220.131.114:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded