StatusLive Servers online11,793 Players79,700 Populated3,567 Wiped · 3 h247 Interval5 min Date29 OCT 2026

DWG RG-S15668Server sheetchecked 17d ago

AlphaGSM itrust

Offline 74.235.126.81:12769 checked 17d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,668top 71%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on AlphaGSM itrust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for AlphaGSM itrust, and is it up?

AlphaGSM itrust is offline at this moment; 17 days 23 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 11 October 2026.

What location is recorded for AlphaGSM itrust?

A region is not published by AlphaGSM itrust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 74.235.126.81:12769.

On which Rust version is AlphaGSM itrust running?

On Linux, AlphaGSM itrust runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on AlphaGSM itrust?

AlphaGSM itrust is not responding at the latest refresh; the last record of it online is 17 days 23 hours ago.

Against other Rust servers, where is AlphaGSM itrust placed?

Over the last seven days, AlphaGSM itrust records #15,668 for player hours: the top 71% of all ranked servers.

Wipe times

On AlphaGSM itrust, when do wipes occur?

Too few wipes are on record for AlphaGSM itrust to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 17 days 23 hours ago.

Rules and settings

Which settings does AlphaGSM itrust run, and what rules?

Gather rate for AlphaGSM itrust: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has AlphaGSM itrust loaded?

A procedural map, generated by the game, is what AlphaGSM itrust runs.

Lists and filters

Where does AlphaGSM itrust appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry AlphaGSM itrust are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On AlphaGSM itrust, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags AlphaGSM itrust publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is AlphaGSM itrust joined?

In Rust, press F1 and type client.connect 74.235.126.81:12769 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded