StatusLive Servers online11,668 Players48,663 Populated3,138 Wiped · 3 h118 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 6d ago

Oclium Dev Server

Offline 74.244.110.238:28015 checked 6d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Oclium Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Oclium Dev Server, and is it online now?

The current state of Oclium Dev Server is offline, with the last sighting 6 days 5 hours ago. 2 of 144 hours up over the last 6 full days, which is 1% of the time. First seen by Rust Graphs on 22 October 2026.

In which location is Oclium Dev Server hosted?

No region is published by Oclium Dev Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 74.244.110.238:28015.

On which Rust version is Oclium Dev Server running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on Oclium Dev Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Oclium Dev Server?

The latest refresh records Oclium Dev Server as offline, last seen 6 days 5 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Oclium Dev Server placed?

Within the top 69% of all ranked servers: Oclium Dev Server at #15,335 for player hours, seven days recorded.

Wipe data

On Oclium Dev Server, when do wipes occur?

The record of Oclium Dev Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 21 days 10 hours ago.

Map and rules

Which settings does Oclium Dev Server run, and what rules?

Gather rate for Oclium Dev Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

Which map has Oclium Dev Server loaded?

Oclium Dev Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Oclium Dev Server?

These Rust Graphs lists include Oclium Dev Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Oclium Dev Server, what is meant by each tag?

Tags published by Oclium Dev Server, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Oclium Dev Server joined?

In Rust, press F1 and type client.connect 74.244.110.238:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded