StatusLive Servers online11,627 Players40,719 Populated2,850 Wiped · 3 h124 Interval5 min Date30 OCT 2026

DWG RG-S15528Server sheetchecked 36d ago

Oclium Dev Server

Offline 74.244.111.118:28015 checked 36d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,528top 71%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Oclium Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Oclium Dev Server, and is it up?

Last seen 36 days 4 hours ago; right now Oclium Dev Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 23 September 2026.

In which location is Oclium Dev Server hosted?

No region is published by Oclium Dev Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 74.244.111.118:28015.

On which Rust version is Oclium Dev Server running?

Rust network protocol 2633 and build 165217 on Linux: that is what Oclium Dev Server runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Oclium Dev Server?

The latest refresh records Oclium Dev Server as offline, last seen 36 days 4 hours ago.

What rank has been recorded for Oclium Dev Server?

Player hours over seven days place Oclium Dev Server at #15,528, within the top 71% of ranked servers.

Wipe data

What wipe schedule has been recorded for Oclium Dev Server?

Too few wipes are on record for Oclium Dev Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 37 days 1 hours ago.

Settings

Which rules and settings are recorded for Oclium Dev Server?

Gather rate for Oclium Dev Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

What is the map for Oclium Dev Server?

Oclium Dev Server runs a procedural map, which the game generates.

Lists and filters

Where does Oclium Dev Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Oclium Dev Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Oclium Dev Server, what is meant by each tag?

Tags published by Oclium Dev Server, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Oclium Dev Server joined?

Connect with client.connect 74.244.111.118:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded