StatusLive Servers online11,685 Players51,425 Populated3,180 Wiped · 3 h127 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 7h ago

Oclium Dev Server

Offline 74.244.111.230:28015 checked 7h ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123419:0003:0002:00

Hourly average and peak, UTC.

Fig. 1Players on Oclium Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
313 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
28 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Oclium Dev Server online, and what uptime has been recorded?

Last seen 7 hours ago; right now Oclium Dev Server is offline. 9 of 72 hours up over the last 3 full days, which is 12% of the time. The first sighting of it by Rust Graphs was on 25 October 2026.

In which location is Oclium Dev Server hosted?

No region is published by Oclium Dev Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 74.244.111.230:28015.

What Rust version is recorded for Oclium Dev Server?

Rust network protocol 2635 and build 168909 on Linux: that is what Oclium Dev Server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Oclium Dev Server?

No response from Oclium Dev Server; the server was last seen 7 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Oclium Dev Server placed?

Over the last seven days, Oclium Dev Server records #15,335 for player hours: the top 69% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on Oclium Dev Server?

The record of Oclium Dev Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 21 days 11 hours ago.

Map and rules

Which settings does Oclium Dev Server run, and what rules?

The name of Oclium Dev Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

Which map has Oclium Dev Server loaded?

Oclium Dev Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Oclium Dev Server?

The Rust Graphs lists that carry Oclium Dev Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Oclium Dev Server, what is meant by each tag?

Tags published by Oclium Dev Server, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Oclium Dev Server joined?

Connect with client.connect 74.244.111.230:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded