DWG RG-S15025Server sheetchecked 44d ago
Boof
Offline 74.65.122.69:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Boof online, and what uptime has been recorded?
Last seen 44 days 4 hours ago; right now Boof is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for Boof?
There is no region published by Boof. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 74.65.122.69:28015.
What Rust version is recorded for Boof?
On Windows, Boof runs Rust network protocol 2633 and build 163493. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Boof?
No response from Boof; the server was last seen 44 days 4 hours ago.
Against other Rust servers, where is Boof placed?
Over the last seven days, Boof records #15,025 for player hours: the top – of all ranked servers.
Schedules
On Boof, when do wipes occur?
Boof's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 53 days 14 hours ago the current world was made.
Settings
What settings and rules apply on Boof?
No gather rate is stated in the name of Boof. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is Boof played?
Boof runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain Boof?
On Rust Graphs, Boof is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Boof?
The game's server browser reads these tags from Boof: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Boof?
Connect with client.connect 74.65.122.69:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163493,ts8
Game
gmvanilla
mp10
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.