StatusLive Servers online11,675 Players48,284 Populated3,207 Wiped · 3 h123 Interval5 min Date28 OCT 2026

DWG RG-S15143Server sheetchecked 44d ago

Rust Local Modded

Offline 74.77.210.249:28015 checked 44d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,143no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Local Modded
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
352 / 425
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
41 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rust Local Modded, and is it up?

Rust Local Modded is offline at this moment; 44 days 1 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for Rust Local Modded?

There is no region published by Rust Local Modded. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 74.77.210.249:28015.

What Rust version is recorded for Rust Local Modded?

Rust network protocol 2633 and build 163794 on Linux: that is what Rust Local Modded runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Rust Local Modded?

The latest refresh records Rust Local Modded as offline, last seen 44 days 1 hours ago.

Against other Rust servers, where is Rust Local Modded placed?

Within the top – of all ranked servers: Rust Local Modded at #15,143 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on Rust Local Modded?

Rust Local Modded's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 44 days 1 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Rust Local Modded?

No gather rate is stated in the name of Rust Local Modded. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Rust Local Modded played?

Rust Local Modded runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Rust Local Modded?

On Rust Graphs, Rust Local Modded is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust Local Modded, what is meant by each tag?

The game's server browser reads these tags from Rust Local Modded: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Rust Local Modded?

In Rust, press F1 and type client.connect 74.77.210.249:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded