StatusLive Servers online11,628 Players40,486 Populated2,849 Wiped · 3 h130 Interval5 min Date30 OCT 2026

DWG RG-S13349Server sheetchecked 42d ago

Name of Server as Shown on the Client Server List

Offline 74.78.29.97:28015 checked 42d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,349no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average
44 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
85 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
194 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
5 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
246 / 300
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average
329 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Name of Server as Shown on the Client Server List online, and what uptime has been recorded?

The current state of Name of Server as Shown on the Client Server List is offline, with the last sighting 42 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

What location is recorded for Name of Server as Shown on the Client Server List?

There is no region published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 74.78.29.97:28015.

On which Rust version is Name of Server as Shown on the Client Server List running?

The platform is Windows and the version is Rust network protocol 2633 and build 163794 on Name of Server as Shown on the Client Server List. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is not responding at the latest refresh; the last record of it online is 42 days 22 hours ago.

What rank has been recorded for Name of Server as Shown on the Client Server List?

Within the top – of all ranked servers: Name of Server as Shown on the Client Server List at #13,349 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 43 days 1 hours ago.

Rules and settings

Which rules and settings are recorded for Name of Server as Shown on the Client Server List?

No gather rate is stated in the name of Name of Server as Shown on the Client Server List. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Name of Server as Shown on the Client Server List loaded?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

Lists and filters

Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Name of Server as Shown on the Client Server List: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?

Tags published by Name of Server as Shown on the Client Server List, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Name of Server as Shown on the Client Server List joined?

Enter client.connect 74.78.29.97:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded