StatusLive Servers online11,619 Players31,668 Populated2,750 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S16829Server sheetchecked 32d ago

XESSIVEMINDS DEVELOPMENT SERVER ONLY

Offline 75.109.37.163:28021 checked 32d ago

moddedoxidepve
Connect
Players now 0/ 150 0% full
7-day average0peak –
Rank#16,829top 72%
Last wipe33d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on XESSIVEMINDS DEVELOPMENT SERVER ONLY
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 25 SepMon 21 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 16:44 UTC33d ago 1 – running 0
Mon 21 Sep, 22:13 UTC37d ago 1 halved by day 1 3.8 days 0
Fri 18 Sep, 01:00 UTC41d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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200 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average
79 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average
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04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
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05 39 / 300
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is XESSIVEMINDS DEVELOPMENT SERVER ONLY, and is it online now?

The current state of XESSIVEMINDS DEVELOPMENT SERVER ONLY is offline, with the last sighting 32 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

In which location is XESSIVEMINDS DEVELOPMENT SERVER ONLY hosted?

A region is not published by XESSIVEMINDS DEVELOPMENT SERVER ONLY. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 75.109.37.163:28021.

What Rust version is recorded for XESSIVEMINDS DEVELOPMENT SERVER ONLY?

Rust network protocol 2633 and build 165217 on Windows: that is what XESSIVEMINDS DEVELOPMENT SERVER ONLY runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for XESSIVEMINDS DEVELOPMENT SERVER ONLY?

The latest refresh records XESSIVEMINDS DEVELOPMENT SERVER ONLY as offline, last seen 32 days 12 hours ago.

What rank has been recorded for XESSIVEMINDS DEVELOPMENT SERVER ONLY?

Over the last seven days, XESSIVEMINDS DEVELOPMENT SERVER ONLY records #16,829 for player hours: the top 72% of all ranked servers.

Wipe times

What happens on XESSIVEMINDS DEVELOPMENT SERVER ONLY on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

What wipe schedule has been recorded for XESSIVEMINDS DEVELOPMENT SERVER ONLY?

XESSIVEMINDS DEVELOPMENT SERVER ONLY wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 33 days 12 hours ago.

Rules and settings

Which rules and settings are recorded for XESSIVEMINDS DEVELOPMENT SERVER ONLY?

No gather rate is stated in the name of XESSIVEMINDS DEVELOPMENT SERVER ONLY. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is XESSIVEMINDS DEVELOPMENT SERVER ONLY played?

Seed 1337 and size 4,000 define the procedural map XESSIVEMINDS DEVELOPMENT SERVER ONLY generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Filters

Where does XESSIVEMINDS DEVELOPMENT SERVER ONLY appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry XESSIVEMINDS DEVELOPMENT SERVER ONLY are: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): The slot count is 150; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags XESSIVEMINDS DEVELOPMENT SERVER ONLY publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join XESSIVEMINDS DEVELOPMENT SERVER ONLY?

Enter client.connect 75.109.37.163:28021 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players The slot count is 150.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded