StatusLive Servers online11,632 Players38,138 Populated2,969 Wiped · 3 h105 Interval5 min Date28 OCT 2026

DWG RG-S16817Server sheetchecked 27d ago

Pristine_test 10

Offline NA 75.152.124.190:28015 checked 27d ago

weekly wipes vanillaoxidepremium
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,817top 70% · #1681 in NA
Last wipe31d agoweekly schedule
Next wipe3d 20hSun 1 Nov, 03:47 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Pristine_test 10
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 03:47 UTC, in 3d 20h. Its weekly schedule tag · low confidence

usual gap2.4 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 3d 20hSun 1 Nov, 03:47 UTC
  2. 8d 12hThu 5 Nov, 19:00 UTCFW
  3. 10d 20hSun 8 Nov, 03:47 UTC
  4. 17d 20hSun 15 Nov, 03:47 UTC
  5. 24d 20hSun 22 Nov, 03:47 UTC
  6. 31d 20hSun 29 Nov, 03:47 UTC
  7. 36d 12hThu 3 Dec, 19:00 UTCFW
  8. 38d 20hSun 6 Dec, 03:47 UTC

The first 48 hours of its last wipes

Sun 27 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 03:47 UTC31d ago 0 – running 0
Thu 24 Sep, 19:12 UTC33d ago 0 – 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 190 on average
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04
Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average
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05
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06
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 142 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Pristine_test 10, and is it up?

The current state of Pristine_test 10 is offline, with the last sighting 27 days 13 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

In which location is Pristine_test 10 hosted?

The NA tag is how Pristine_test 10 lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 75.152.124.190:28015.

What Rust version is recorded for Pristine_test 10?

Rust network protocol 2633 and build 165217 on Linux: that is what Pristine_test 10 runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Pristine_test 10?

The latest refresh records Pristine_test 10 as offline, last seen 27 days 13 hours ago.

What rank has been recorded for Pristine_test 10?

The same seven-day player-hour count places Pristine_test 10 at #1,681 within North America, #16,817 across all ranked servers and in the top 70% of them.

Schedules

What happens on Pristine_test 10 on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Pristine_test 10?

Too few of Pristine_test 10's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. Sunday 1 November at 03:47 UTC is the date its next wipe is due. The world it runs now was made 31 days 3 hours ago. The tags state a weekly wipe schedule.

Rules and settings

Which rules and settings are recorded for Pristine_test 10?

No gather rate is stated in the name of Pristine_test 10. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Plugins run: Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. The server admits players with Rust's premium status only. VAC is on: that is Valve's anti-cheat.

Which map has Pristine_test 10 loaded?

Pristine_test 10 runs a procedural map of size 4,500 with seed 315671013, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Pristine_test 10 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Pristine_test 10 are: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. These filters on the server list return it: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meaning is attached to each tag on Pristine_test 10?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): The server admits players with Rust's premium status only; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The server browser lists it under North America are the tags Pristine_test 10 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Pristine_test 10?

Enter client.connect 75.152.124.190:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. The server admits players with Rust's premium status only. You will find its website at https://discord.com/invite/gHS4jpZEWr.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^q
Premium The server admits players with Rust's premium status only.
^o
Oxide Plugin framework: Oxide (uMod).

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded