StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h23 Interval5 min Date28 OCT 2026

DWG RG-S16817Server sheetchecked 28d ago

Pristine_test 11

Offline NA 75.152.124.190:28025 checked 28d ago

biweekly wipes vanillaoxidepremium
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,817top 70% · #1681 in NA
Last wipe31d agobiweekly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Pristine_test 11
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap0.5 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 10d 8hSun 8 Nov, 03:46 UTC
  3. 24d 8hSun 22 Nov, 03:46 UTC
  4. 35d 23hThu 3 Dec, 19:00 UTCFW
  5. 38d 8hSun 6 Dec, 03:46 UTC

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 03:46 UTC31d ago 0 – running 0
Sat 26 Sep, 16:53 UTC32d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Pristine_test 11 online, and what uptime has been recorded?

Last seen 28 days 1 hours ago; right now Pristine_test 11 is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

What location is recorded for Pristine_test 11?

The NA tag is how Pristine_test 11 lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 75.152.124.190:28025.

On which Rust version is Pristine_test 11 running?

On Linux, Pristine_test 11 runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Pristine_test 11?

Pristine_test 11 is not responding at the latest refresh; the last record of it online is 28 days 1 hours ago.

In the rankings, which position does Pristine_test 11 hold?

The same seven-day player-hour count places Pristine_test 11 at #1,681 within North America, #16,817 across all ranked servers and in the top 70% of them.

Wipe times

What is recorded on Pristine_test 11 on wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Pristine_test 11?

Its tag is followed for the prediction: too few of Pristine_test 11's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 31 days 15 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Rules and settings

What settings and rules apply on Pristine_test 11?

No gather rate is stated in the name of Pristine_test 11. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Oxide plugins are run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Join only if you hold Rust's premium status. VAC is on: that is Valve's anti-cheat.

On which map is Pristine_test 11 played?

Size 3,750 with seed 333930437: that is the procedural map Pristine_test 11 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Pristine_test 11?

On Rust Graphs, Pristine_test 11 is placed in these lists: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. It is returned by these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meaning is attached to each tag on Pristine_test 11?

Tags published by Pristine_test 11, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Pristine_test 11 joined?

Connect with client.connect 75.152.124.190:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. Join only if you hold Rust's premium status. You will find its website at https://discord.com/invite/gHS4jpZEWr.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^q
Premium Join only if you hold Rust's premium status.
^o
Oxide Plugin framework: Oxide (uMod).

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded