DWG RG-S9148Server sheetchecked 11m ago
Rust #1
Online 75.155.141.55:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Rust #1, and is it up?
Rust #1 is up at this moment. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 8 October 2026.
What location is recorded for Rust #1?
There is no region published by Rust #1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 75.155.141.55:28015 is its address.
What Rust version is recorded for Rust #1?
On Linux, Rust #1 runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on Rust #1?
At the last refresh, Rust #1 recorded 0 players across 10 slots. The seven-day mean is 0 players; the peak over the same period is 1.
In the rankings, which position does Rust #1 hold?
Within the top 41% of all ranked servers: Rust #1 at #9,148 for player hours, seven days recorded.
Wipe times
What wipe schedule has been recorded for Rust #1?
The record of Rust #1's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 17 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Rust #1?
Gather rate for Rust #1: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Rust #1?
A procedural map, generated by the game, is what Rust #1 runs.
Filters
Where does Rust #1 appear among the Rust Graphs lists and filters?
On Rust Graphs, Rust #1 is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Rust #1?
Tags published by Rust #1, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join Rust #1?
Enter client.connect 75.155.141.55:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.