StatusLive Servers online11,736 Players50,841 Populated3,279 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S15196Server sheetchecked 11d ago

HNETRust

Offline 75.163.90.45:28015 checked 11d ago

Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,196top 70%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on HNETRust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct12 Oct16 Oct20 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
303 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
193 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
36 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for HNETRust, and is it up?

The current state of HNETRust is offline, with the last sighting 11 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 4 October 2026 is when Rust Graphs first saw it.

What location is recorded for HNETRust?

No region is published by HNETRust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 75.163.90.45:28015.

On which Rust version is HNETRust running?

Rust network protocol 2633 and build 165217 on Linux: that is what HNETRust runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on HNETRust?

The latest refresh records HNETRust as offline, last seen 11 days 21 hours ago.

Against other Rust servers, where is HNETRust placed?

Player hours over seven days place HNETRust at #15,196, within the top 70% of ranked servers.

Wipe times

On HNETRust, when do wipes occur?

Too few wipes are on record for HNETRust to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 54 days 9 hours ago the current world was made.

Settings

Which settings does HNETRust run, and what rules?

Gather rate for HNETRust: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for HNETRust?

A procedural map, generated by the game, is what HNETRust runs.

Filters

Where does HNETRust appear among the Rust Graphs lists and filters?

These Rust Graphs lists include HNETRust: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On HNETRust, what is meant by each tag?

Tags published by HNETRust, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): Slots: 20; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is HNETRust joined?

Connect with client.connect 75.163.90.45:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players Slots: 20.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded