StatusLive Servers online11,805 Players86,349 Populated3,923 Wiped · 3 h162 Interval5 min Date28 OCT 2026

DWG RG-S15452Server sheetchecked 1d ago

TESTHC

Offline 75.175.131.181:28025 checked 1d ago

quad moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,452top 69%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123417:0019:0020:0022:0023:0001:00

Hourly average and peak, UTC.

Fig. 1Players on TESTHC
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers, and #628 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for TESTHC, and is it up?

The current state of TESTHC is offline, with the last sighting 38 hours ago. For the last 7 full days the record is 146 of 168 hours up, 87% of the time. First seen by Rust Graphs on 11 October 2026.

What location is recorded for TESTHC?

A region is not published by TESTHC. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 75.175.131.181:28025 is its address.

On which Rust version is TESTHC running?

The platform is Linux and the version is Rust network protocol 2634 and build 167398 on TESTHC. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on TESTHC?

TESTHC is not responding at the latest refresh; the last record of it online is 38 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does TESTHC hold?

Within the top 69% of all ranked servers: TESTHC at #15,452 for player hours, seven days recorded. #628 against other quad servers.

Wipe data

What wipe schedule has been recorded for TESTHC?

TESTHC's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 16 days 17 hours ago.

Rules and settings

Which rules and settings are recorded for TESTHC?

No gather rate is stated in the name of TESTHC. A group tops out at 4 players (quad). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Tags

Where does TESTHC appear among the Rust Graphs lists and filters?

These Rust Graphs lists include TESTHC: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meaning is attached to each tag on TESTHC?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags TESTHC publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join TESTHC?

In Rust, press F1 and type client.connect 75.175.131.181:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts4
Group limit Team size is capped at 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded