StatusLive Servers online11,711 Players51,860 Populated3,326 Wiped · 3 h134 Interval5 min Date28 OCT 2026

DWG RG-S15409Server sheetchecked 13m ago

TESTHC

Online 75.175.131.244:28025 checked 13m ago

quad moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123405:0009:0012:0016:0019:0023:00

Hourly average and peak, UTC.

Fig. 1Players on TESTHC
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is TESTHC online, and what uptime has been recorded?

TESTHC is up at this moment. First seen by Rust Graphs on 27 October 2026.

What location is recorded for TESTHC?

A region is not published by TESTHC. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 75.175.131.244:28025.

What Rust version is recorded for TESTHC?

Rust network protocol 2634 and build 167398 on Linux: that is what TESTHC runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for TESTHC?

0 of 50 slots on TESTHC are taken at the latest refresh. The seven-day mean on this server is 0 players.

In the rankings, which position does TESTHC hold?

Player hours over seven days place TESTHC at #15,409, within the top 69% of ranked servers. #626 against other quad servers.

Wipe data

What wipe schedule has been recorded for TESTHC?

The record of TESTHC's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 16 days 1 hours ago.

Map and rules

Which rules and settings are recorded for TESTHC?

Gather rate for TESTHC: not stated in the name. A group tops out at 4 players (quad). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Filters

Where does TESTHC appear among the Rust Graphs lists and filters?

On Rust Graphs, TESTHC is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meaning is attached to each tag on TESTHC?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags TESTHC publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to TESTHC?

Enter client.connect 75.175.131.244:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts4
Group limit Team size is capped at 4.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded