StatusLive Servers online11,844 Players83,167 Populated3,755 Wiped · 3 h280 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 2d ago

TESTHC

Offline 75.175.165.46:28025 checked 2d ago

quad moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TESTHC
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is TESTHC online, and what uptime has been recorded?

The current state of TESTHC is offline, with the last sighting 2 days 9 hours ago. For the last 1 full day the record is 0 of 24 hours up, 0% of the time. On 27 October 2026 is when Rust Graphs first saw it.

In which location is TESTHC hosted?

A region is not published by TESTHC. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 75.175.165.46:28025.

What Rust version is recorded for TESTHC?

On Linux, TESTHC runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on TESTHC?

TESTHC is not responding at the latest refresh; the last record of it online is 2 days 9 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does TESTHC hold?

Over the last seven days, TESTHC records #15,335 for player hours: the top 69% of all ranked servers. Within the quad group it places #618.

Wipe data

What wipe schedule has been recorded for TESTHC?

Too few wipes are on record for TESTHC to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 17 days 16 hours ago.

Settings

What settings and rules apply on TESTHC?

Gather rate for TESTHC: not stated in the name. A group tops out at 4 players (quad). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Filters

Where does TESTHC appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry TESTHC are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

On TESTHC, what is meant by each tag?

The game's server browser reads these tags from TESTHC: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is TESTHC joined?

In Rust, press F1 and type client.connect 75.175.165.46:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts4
Group limit Team size is capped at 4.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded