StatusLive Servers online11,647 Players49,596 Populated3,216 Wiped · 3 h110 Interval5 min Date28 OCT 2026

DWG RG-S13093Server sheetchecked 7d ago

RedsTestServer

Offline 75.178.1.232:28015 checked 7d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,093top 59%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RedsTestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
472 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
293 / 225
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
34 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
35 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
147 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
62 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RedsTestServer, and is it online now?

Last seen 7 days 9 hours ago; right now RedsTestServer is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 18 October 2026 is when Rust Graphs first saw it.

What location is recorded for RedsTestServer?

No region is published by RedsTestServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 75.178.1.232:28015 is its address.

What Rust version is recorded for RedsTestServer?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on RedsTestServer. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on RedsTestServer?

The latest refresh records RedsTestServer as offline, last seen 7 days 9 hours ago.

What rank has been recorded for RedsTestServer?

Over the last seven days, RedsTestServer records #13,093 for player hours: the top 59% of all ranked servers.

Wipe times

On RedsTestServer, when do wipes occur?

Too few wipes are on record for RedsTestServer to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 9 days 11 hours ago.

Settings

Which rules and settings are recorded for RedsTestServer?

The name of RedsTestServer records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is RedsTestServer played?

RedsTestServer runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain RedsTestServer?

These Rust Graphs lists include RedsTestServer: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On RedsTestServer, what is meant by each tag?

Tags published by RedsTestServer, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to RedsTestServer?

Connect with client.connect 75.178.1.232:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded