StatusLive Servers online11,621 Players32,314 Populated2,788 Wiped · 3 h65 Interval5 min Date29 OCT 2026

DWG RG-S15131Server sheetchecked 1d ago

[DEV] 1x-10x PVE++ | laptop

Offline 75.188.37.195:28015 checked 1d ago

1x moddedoxidepve
Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#15,131top 68%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [DEV] 1x-10x PVE++ | laptop
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak0players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 27 OctWed 21 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 02:50 UTC2d ago 0 – running 1
Wed 21 Oct, 02:18 UTC8d ago 1 held half 6 days 0
Sun 18 Oct, 22:36 UTC10d ago 0 – 2.2 days 0
Tue 6 Oct, 01:21 UTC23d ago 0 – 12.9 days 0
Thu 1 Oct, 17:40 UTC FW27d ago 0 – 4.3 days 0
Sat 26 Sep, 15:14 UTC32d ago 1 held half 5.1 days 0
Sun 20 Sep, 14:19 UTC38d ago 1 halved by day 3 6 days 0
Sat 19 Sep, 21:28 UTC39d ago 1 – 0.7 days 0
Fri 18 Sep, 00:33 UTC41d ago 0 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [DEV] 1x-10x PVE++ | laptop, and is it online now?

Last seen 46 hours ago; right now [DEV] 1x-10x PVE++ | laptop is offline. For the last 7 full days the record is 15 of 168 hours up, 9% of the time. On 15 September 2026 is when Rust Graphs first saw it.

What location is recorded for [DEV] 1x-10x PVE++ | laptop?

No region is published by [DEV] 1x-10x PVE++ | laptop. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 75.188.37.195:28015 is its address.

On which Rust version is [DEV] 1x-10x PVE++ | laptop running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [DEV] 1x-10x PVE++ | laptop. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [DEV] 1x-10x PVE++ | laptop?

The latest refresh records [DEV] 1x-10x PVE++ | laptop as offline, last seen 46 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does [DEV] 1x-10x PVE++ | laptop hold?

Player hours over seven days place [DEV] 1x-10x PVE++ | laptop at #15,131, within the top 68% of ranked servers.

Wipe times

On [DEV] 1x-10x PVE++ | laptop, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

On [DEV] 1x-10x PVE++ | laptop, when do wipes occur?

No next wipe can be predicted for [DEV] 1x-10x PVE++ | laptop: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 2 days 2 hours ago the current world was made.

Settings

Which settings does [DEV] 1x-10x PVE++ | laptop run, and what rules?

1x gather is stated in the name of [DEV] 1x-10x PVE++ | laptop. 1000 players is the published group limit. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Tags

On Rust Graphs, which lists and filters contain [DEV] 1x-10x PVE++ | laptop?

The Rust Graphs lists that carry [DEV] 1x-10x PVE++ | laptop are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 1x.

On [DEV] 1x-10x PVE++ | laptop, what is meant by each tag?

Tags published by [DEV] 1x-10x PVE++ | laptop, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts1000 (Group limit): Teams hold no more than 1000; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is [DEV] 1x-10x PVE++ | laptop joined?

In Rust, press F1 and type client.connect 75.188.37.195:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts1000,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts1000
Group limit Teams hold no more than 1000.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded