DWG RG-S15404Server sheetchecked 7m ago
CHUDLANDS 1000X
Online 76.103.199.248:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 20:28 UTC23d ago | 1 | – | running | 0 |
| Wed 23 Sep, 23:51 UTC33d ago | 1 | halved by day 2 | 10.9 days | 0 |
| Wed 23 Sep, 04:18 UTC34d ago | 1 | – | 0.8 days | 0 |
| Wed 16 Sep, 19:15 UTC41d ago | 1 | halved by day 1 | 6.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is CHUDLANDS 1000X, and is it online now?
CHUDLANDS 1000X is up at this moment. Counted from its reported uptime, the last restart was about 3 days 6 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 15 September 2026 is when Rust Graphs first saw it.
Is CHUDLANDS 1000X stable in the figures recorded?
123 server fps on average over the last 48 hours, and never under 94. Counted at its highest: 68,963 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,456 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is CHUDLANDS 1000X hosted?
A region is not published by CHUDLANDS 1000X. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 76.103.199.248:28015.
What Rust version is recorded for CHUDLANDS 1000X?
On Linux, CHUDLANDS 1000X runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for CHUDLANDS 1000X?
Current player count on CHUDLANDS 1000X: 0, of 10 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does CHUDLANDS 1000X hold?
Over the last seven days, CHUDLANDS 1000X records #15,404 for player hours: the top 69% of all ranked servers.
Wipe data
On CHUDLANDS 1000X, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.5.
Which times and days are wipes plotted at on CHUDLANDS 1000X?
CHUDLANDS 1000X wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 23 days 1 hours ago.
Settings
Which settings does CHUDLANDS 1000X run, and what rules?
The name records 1000x gather for CHUDLANDS 1000X. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
What is the map for CHUDLANDS 1000X?
Seed 777777 and size 3,500 define the procedural map CHUDLANDS 1000X generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does CHUDLANDS 1000X appear among the Rust Graphs lists and filters?
These Rust Graphs lists include CHUDLANDS 1000X: Rust servers above 10x gather rate, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.
On CHUDLANDS 1000X, what is meant by each tag?
The game's server browser reads these tags from CHUDLANDS 1000X: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join CHUDLANDS 1000X?
In Rust, press F1 and type client.connect 76.103.199.248:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.