StatusLive Servers online11,811 Players70,411 Populated3,728 Wiped · 3 h137 Interval5 min Date27 OCT 2026

DWG RG-S15404Server sheetchecked 7m ago

CHUDLANDS 1000X

Online 76.103.199.248:28015 checked 7m ago

1000x moddedcarbonpve
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,404top 69%
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on CHUDLANDS 1000X
Fig. 2

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Sun 4 OctWed 23 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 20:28 UTC23d ago 1 – running 0
Wed 23 Sep, 23:51 UTC33d ago 1 halved by day 2 10.9 days 0
Wed 23 Sep, 04:18 UTC34d ago 1 – 0.8 days 0
Wed 16 Sep, 19:15 UTC41d ago 1 halved by day 1 6.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is CHUDLANDS 1000X, and is it online now?

CHUDLANDS 1000X is up at this moment. Counted from its reported uptime, the last restart was about 3 days 6 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 15 September 2026 is when Rust Graphs first saw it.

Is CHUDLANDS 1000X stable in the figures recorded?

123 server fps on average over the last 48 hours, and never under 94. Counted at its highest: 68,963 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,456 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is CHUDLANDS 1000X hosted?

A region is not published by CHUDLANDS 1000X. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 76.103.199.248:28015.

What Rust version is recorded for CHUDLANDS 1000X?

On Linux, CHUDLANDS 1000X runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for CHUDLANDS 1000X?

Current player count on CHUDLANDS 1000X: 0, of 10 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does CHUDLANDS 1000X hold?

Over the last seven days, CHUDLANDS 1000X records #15,404 for player hours: the top 69% of all ranked servers.

Wipe data

On CHUDLANDS 1000X, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.5.

Which times and days are wipes plotted at on CHUDLANDS 1000X?

CHUDLANDS 1000X wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 23 days 1 hours ago.

Settings

Which settings does CHUDLANDS 1000X run, and what rules?

The name records 1000x gather for CHUDLANDS 1000X. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for CHUDLANDS 1000X?

Seed 777777 and size 3,500 define the procedural map CHUDLANDS 1000X generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does CHUDLANDS 1000X appear among the Rust Graphs lists and filters?

These Rust Graphs lists include CHUDLANDS 1000X: Rust servers above 10x gather rate, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.

On CHUDLANDS 1000X, what is meant by each tag?

The game's server browser reads these tags from CHUDLANDS 1000X: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join CHUDLANDS 1000X?

In Rust, press F1 and type client.connect 76.103.199.248:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded