StatusLive Servers online11,649 Players43,286 Populated3,030 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S14187Server sheetchecked 17d ago

HTNetwork Rust Server

Offline 76.114.163.245:28015 checked 17d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,187top 65%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on HTNetwork Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is HTNetwork Rust Server, and is it online now?

Last seen 17 days 6 hours ago; right now HTNetwork Rust Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 12 October 2026.

What location is recorded for HTNetwork Rust Server?

There is no region published by HTNetwork Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 76.114.163.245:28015.

On which Rust version is HTNetwork Rust Server running?

The platform is Windows and the version is Rust network protocol 2634 and build 167398 on HTNetwork Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on HTNetwork Rust Server?

No response from HTNetwork Rust Server; the server was last seen 17 days 6 hours ago.

In the rankings, which position does HTNetwork Rust Server hold?

Within the top 65% of all ranked servers: HTNetwork Rust Server at #14,187 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on HTNetwork Rust Server?

HTNetwork Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 17 days 6 hours ago the current world was made.

Settings

Which rules and settings are recorded for HTNetwork Rust Server?

No gather rate is stated in the name of HTNetwork Rust Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for HTNetwork Rust Server?

HTNetwork Rust Server runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain HTNetwork Rust Server?

The Rust Graphs lists that carry HTNetwork Rust Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on HTNetwork Rust Server?

The game's server browser reads these tags from HTNetwork Rust Server: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to HTNetwork Rust Server?

In Rust, press F1 and type client.connect 76.114.163.245:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded