DWG RG-S3367Server sheetchecked 9m ago
Cyclops Monthly Server {US}
Online 76.133.206.131:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Cyclops Monthly Server {US}, and is it online now?
Right now, Cyclops Monthly Server {US} is recorded as online. About 20 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 164 of 168 hours up, 98% of the time. First seen by Rust Graphs on 15 October 2026.
How does Cyclops Monthly Server {US} perform, as measured?
The last 48 hours give an average of 63 server fps and a floor of 21. Counted at its highest: 228,451 entities, buildings, deployables and the rest of the world included. Memory use peaked at 6,062 MB. Players feel low fps and a climbing entity count as lag.
In which location is Cyclops Monthly Server {US} hosted?
No region tag is published by Cyclops Monthly Server {US}, but its name points to North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 76.133.206.131:28015 is its address.
On which Rust version is Cyclops Monthly Server {US} running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Cyclops Monthly Server {US}. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on Cyclops Monthly Server {US}?
At the last refresh, Cyclops Monthly Server {US} recorded 0 players across 50 slots. The seven-day mean is 1 players; the peak over the same period is 2. The 48-hour peak falls at 17:00 UTC, averaging 2 players.
What rank has been recorded for Cyclops Monthly Server {US}?
Within the top 15% of all ranked servers: Cyclops Monthly Server {US} at #3,367 for player hours, seven days recorded.
Schedules
On Cyclops Monthly Server {US}, when do wipes occur?
Cyclops Monthly Server {US}'s rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 days 18 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for Cyclops Monthly Server {US}?
Gather rate for Cyclops Monthly Server {US}: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
What is the map for Cyclops Monthly Server {US}?
Seed 481893192 and size 4,250 define the procedural map Cyclops Monthly Server {US} generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does Cyclops Monthly Server {US} appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Cyclops Monthly Server {US}: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Cyclops Monthly Server {US}, what is meant by each tag?
Tags published by Cyclops Monthly Server {US}, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Cyclops Monthly Server {US}?
In Rust, press F1 and type client.connect 76.133.206.131:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.