StatusLive Servers online11,653 Players49,451 Populated3,194 Wiped · 3 h108 Interval5 min Date28 OCT 2026

DWG RG-S15405Server sheetchecked 38d ago

Reach out

Offline 76.171.178.92:28015 checked 38d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,405no region published
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Reach out
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
156 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
290 / 325
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
35 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
13 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
146 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
64 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Reach out, and is it online now?

Last seen 38 days 17 hours ago; right now Reach out is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.

What location is recorded for Reach out?

There is no region published by Reach out. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 76.171.178.92:28015.

On which Rust version is Reach out running?

The platform is Windows and the version is Rust network protocol 2633 and build 164530 on Reach out. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Reach out?

The latest refresh records Reach out as offline, last seen 38 days 17 hours ago.

Against other Rust servers, where is Reach out placed?

Within the top – of all ranked servers: Reach out at #15,405 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for Reach out?

The record of Reach out's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 38 days 17 hours ago the current world was made.

Map and rules

What settings and rules apply on Reach out?

Gather rate for Reach out: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Reach out played?

Reach out runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Reach out?

On Rust Graphs, Reach out is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Reach out?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Reach out publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Reach out?

In Rust, press F1 and type client.connect 76.171.178.92:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded