StatusLive Servers online11,662 Players43,563 Populated3,033 Wiped · 3 h101 Interval5 min Date28 OCT 2026

DWG RG-S16850Server sheetchecked 28d ago

RFC's Staging Server

Offline 76.18.83.131:28021 checked 28d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#16,850top 71%
Last wipe60d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RFC's Staging Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
275 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
23 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
37 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
140 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
52 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
44 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is RFC's Staging Server online, and what uptime has been recorded?

Last seen 28 days 4 hours ago; right now RFC's Staging Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.

In which location is RFC's Staging Server hosted?

There is no region published by RFC's Staging Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 76.18.83.131:28021 is its address.

What Rust version is recorded for RFC's Staging Server?

Rust network protocol 2633 and build 165518 on Linux: that is what RFC's Staging Server runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on RFC's Staging Server?

No response from RFC's Staging Server; the server was last seen 28 days 4 hours ago.

Against other Rust servers, where is RFC's Staging Server placed?

Over the last seven days, RFC's Staging Server records #16,850 for player hours: the top 71% of all ranked servers.

Wipe data

On RFC's Staging Server, when do wipes occur?

Too few wipes are on record for RFC's Staging Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 60 days 22 hours ago.

Map and rules

Which settings does RFC's Staging Server run, and what rules?

Gather rate for RFC's Staging Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

Which map has RFC's Staging Server loaded?

RFC's Staging Server runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain RFC's Staging Server?

These Rust Graphs lists include RFC's Staging Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RFC's Staging Server?

Tags published by RFC's Staging Server, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165518 (Build): 165518 is the game build; ptsw (Networking): This server runs on network layer 'sw'; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to RFC's Staging Server?

Enter client.connect 76.18.83.131:28021 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptsw,$r?,v2633,gmvanilla,cs165518,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp2
Max players The slot count is 2.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs165518
Build 165518 is the game build.
ptsw
Networking This server runs on network layer 'sw'.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded