StatusLive Servers online11,627 Players40,719 Populated2,850 Wiped · 3 h124 Interval5 min Date30 OCT 2026

DWG RG-S11763Server sheetchecked 41d ago

Private Test Server|Mostly offline

Offline 76.190.236.79:28015 checked 41d ago

Connect
Players now 2/ 10 20% full
7-day average0peak –
Rank#11,763no region published
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Private Test Server|Mostly offline
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Private Test Server|Mostly offline, and is it online now?

The current state of Private Test Server|Mostly offline is offline, with the last sighting 41 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 17 September 2026.

What location is recorded for Private Test Server|Mostly offline?

There is no region published by Private Test Server|Mostly offline. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 76.190.236.79:28015 is its address.

What Rust version is recorded for Private Test Server|Mostly offline?

Rust network protocol 2633 and build 164530 on Windows: that is what Private Test Server|Mostly offline runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Private Test Server|Mostly offline?

No response from Private Test Server|Mostly offline; the server was last seen 41 days 2 hours ago.

Against other Rust servers, where is Private Test Server|Mostly offline placed?

Over the last seven days, Private Test Server|Mostly offline records #11,763 for player hours: the top – of all ranked servers.

Wipe data

On Private Test Server|Mostly offline, when do wipes occur?

Private Test Server|Mostly offline's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 48 days 6 hours ago.

Settings

Which rules and settings are recorded for Private Test Server|Mostly offline?

Gather rate for Private Test Server|Mostly offline: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Private Test Server|Mostly offline played?

A procedural map, generated by the game, is what Private Test Server|Mostly offline runs.

Tags

On Rust Graphs, which lists and filters contain Private Test Server|Mostly offline?

These Rust Graphs lists include Private Test Server|Mostly offline: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Private Test Server|Mostly offline, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Private Test Server|Mostly offline publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Private Test Server|Mostly offline?

Enter client.connect 76.190.236.79:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded