DWG RG-S15404Server sheetchecked 9m ago
Atlantis 2.0 (US-East, Testing)
Online 76.26.69.18:28025 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 00:52 UTC18d ago | 0 | – | running | 0 |
| Mon 14 Sep, 23:46 UTC42d ago | 0 | – | 24 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Atlantis 2.0 (US-East, Testing), and is it online now?
Right now, Atlantis 2.0 (US-East, Testing) is recorded as online. The uptime it reports puts the last restart at about 18 days 20 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is Atlantis 2.0 (US-East, Testing) stable in the figures recorded?
Average server fps over the last 48 hours is 216; the lowest was 150. Counted at its highest: 45,889 entities, buildings, deployables and the rest of the world included. 3,803 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is Atlantis 2.0 (US-East, Testing) hosted?
No region tag is published by Atlantis 2.0 (US-East, Testing), but its name points to North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 76.26.69.18:28025.
On which Rust version is Atlantis 2.0 (US-East, Testing) running?
Rust network protocol 2634 and build 167231 on Linux: that is what Atlantis 2.0 (US-East, Testing) runs. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on Atlantis 2.0 (US-East, Testing)?
Current player count on Atlantis 2.0 (US-East, Testing): 0, of 5 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does Atlantis 2.0 (US-East, Testing) hold?
Within the top 69% of all ranked servers: Atlantis 2.0 (US-East, Testing) at #15,404 for player hours, seven days recorded.
Schedules
What is recorded on Atlantis 2.0 (US-East, Testing) on wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
On Atlantis 2.0 (US-East, Testing), when do wipes occur?
Too few wipes are on record for Atlantis 2.0 (US-East, Testing) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 18 days 21 hours ago.
Map and rules
Which settings does Atlantis 2.0 (US-East, Testing) run, and what rules?
The name of Atlantis 2.0 (US-East, Testing) records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has Atlantis 2.0 (US-East, Testing) loaded?
Size 3,000 with seed 6645: that is the procedural map Atlantis 2.0 (US-East, Testing) runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does Atlantis 2.0 (US-East, Testing) appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Atlantis 2.0 (US-East, Testing) are: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Atlantis 2.0 (US-East, Testing)?
The game's server browser reads these tags from Atlantis 2.0 (US-East, Testing): gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Atlantis 2.0 (US-East, Testing)?
In Rust, press F1 and type client.connect 76.26.69.18:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.