StatusLive Servers online11,628 Players36,679 Populated2,939 Wiped · 3 h90 Interval5 min Date28 OCT 2026

DWG RG-S13507Server sheetchecked 11d ago

Hello Kitty Staging Rust

Offline 76.27.253.151:28024 checked 11d ago

Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,507top 62%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Hello Kitty Staging Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
288 / 300
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
21 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
14 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
176 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
88 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
22 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Hello Kitty Staging Rust online, and what uptime has been recorded?

Hello Kitty Staging Rust is offline at this moment; 11 days 2 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 17 October 2026 is when Rust Graphs first saw it.

What location is recorded for Hello Kitty Staging Rust?

A region is not published by Hello Kitty Staging Rust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 76.27.253.151:28024.

What Rust version is recorded for Hello Kitty Staging Rust?

Rust network protocol 2635 and build 168330 on Linux: that is what Hello Kitty Staging Rust runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Hello Kitty Staging Rust?

Hello Kitty Staging Rust is not responding at the latest refresh; the last record of it online is 11 days 2 hours ago.

Against other Rust servers, where is Hello Kitty Staging Rust placed?

Over the last seven days, Hello Kitty Staging Rust records #13,507 for player hours: the top 62% of all ranked servers.

Wipe times

On Hello Kitty Staging Rust, when do wipes occur?

Hello Kitty Staging Rust's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 11 days 3 hours ago.

Settings

Which rules and settings are recorded for Hello Kitty Staging Rust?

Gather rate for Hello Kitty Staging Rust: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Hello Kitty Staging Rust?

A procedural map, generated by the game, is what Hello Kitty Staging Rust runs.

Lists and filters

Where does Hello Kitty Staging Rust appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Hello Kitty Staging Rust: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Hello Kitty Staging Rust, what is meant by each tag?

Tags published by Hello Kitty Staging Rust, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168330 (Build): The game build is 168330; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Hello Kitty Staging Rust joined?

Enter client.connect 76.27.253.151:28024 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168330
Build The game build is 168330.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded