DWG RG-S5167Server sheetchecked 4h ago
Tinmans Server
Offline 76.37.92.54:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:05 UTC4d ago | 1 | – | running | 1 |
| Mon 12 Oct, 15:03 UTC15d ago | 1 | – | 10.8 days | 1 |
| Sun 11 Oct, 22:51 UTC16d ago | 1 | – | 0.7 days | 0 |
| Thu 24 Sep, 17:07 UTC33d ago | 1 | held half | 17.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Tinmans Server, and is it up?
Last seen 4 hours ago; right now Tinmans Server is offline. For the last 7 full days the record is 55 of 168 hours up, 33% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.
What location is recorded for Tinmans Server?
A region is not published by Tinmans Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 76.37.92.54:28015.
What Rust version is recorded for Tinmans Server?
On Windows, Tinmans Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Tinmans Server?
The latest refresh records Tinmans Server as offline, last seen 4 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 12:00 UTC: 1 players.
In the rankings, which position does Tinmans Server hold?
Within the top 23% of all ranked servers: Tinmans Server at #5,167 for player hours, seven days recorded.
Wipe times
On Tinmans Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
What wipe schedule has been recorded for Tinmans Server?
There is no next wipe to predict at Tinmans Server, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 4 days 11 hours ago.
Rules and settings
Which rules and settings are recorded for Tinmans Server?
Gather rate for Tinmans Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for Tinmans Server?
A procedural map, generated by the game, is what Tinmans Server runs.
Tags
Where does Tinmans Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Tinmans Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Tinmans Server?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Tinmans Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Tinmans Server?
Connect with client.connect 76.37.92.54:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.