StatusLive Servers online11,717 Players54,071 Populated3,364 Wiped · 3 h134 Interval5 min Date28 OCT 2026

DWG RG-S15508Server sheetchecked 34d ago

Rust Test Server

Offline 76.67.156.88:28015 checked 34d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,508top 71%
Last wipe220d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Rust Test Server, and is it online now?

Rust Test Server is offline at this moment; 34 days 1 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 23 September 2026.

What location is recorded for Rust Test Server?

A region code of ca1 is published, but no region, by Rust Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 76.67.156.88:28015.

What Rust version is recorded for Rust Test Server?

Rust network protocol 2622 and build 145743 on Windows: that is what Rust Test Server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Rust Test Server?

Rust Test Server is not responding at the latest refresh; the last record of it online is 34 days 1 hours ago.

What rank has been recorded for Rust Test Server?

Within the top 71% of all ranked servers: Rust Test Server at #15,508 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on Rust Test Server?

Rust Test Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 220 days 17 hours ago the current world was made.

Rules and settings

Which settings does Rust Test Server run, and what rules?

The name of Rust Test Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

On which map is Rust Test Server played?

Rust Test Server runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Rust Test Server?

These Rust Graphs lists include Rust Test Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust Test Server, what is meant by each tag?

Tags published by Rust Test Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2622 (Protocol): To join, your game must be on protocol 2622; cs145743 (Build): 145743 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $rca1 (Region code): Region code: ca1. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Rust Test Server?

In Rust, press F1 and type client.connect 76.67.156.88:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$rca1,v2622,gmrust,cs145743,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players Slots: 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2622
Protocol To join, your game must be on protocol 2622.
cs145743
Build 145743 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$rca1
Region code Region code: ca1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded