StatusLive Servers online11,669 Players34,137 Populated2,836 Wiped · 3 h86 Interval5 min Date29 OCT 2026

DWG RG-S14314Server sheetchecked 28d ago

Sandbox and Testserver

Offline EU 77.11.107.171:28015 checked 28d ago

monthly wipes moddedcarbonpve
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#14,314top 60% · #2413 in EU
Last wipe28d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Sandbox and Testserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap0.4 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 22:09 UTC28d ago 1 – running 0
Wed 30 Sep, 11:49 UTC28d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01
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0 / 50
02
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average
3 / 200
03
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average
0 / 100
04
Хомка RU PvEEU · groups of 8+ · monthly · 1 on average
0 / 100
05
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average
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06
PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Sandbox and Testserver, and is it online now?

Sandbox and Testserver is offline at this moment; 28 days 3 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 30 September 2026 is when Rust Graphs first saw it.

What location is recorded for Sandbox and Testserver?

The EU tag is how Sandbox and Testserver lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 77.11.107.171:28015.

What Rust version is recorded for Sandbox and Testserver?

Rust network protocol 2633 and build 164530 on Windows: that is what Sandbox and Testserver runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Sandbox and Testserver?

The latest refresh records Sandbox and Testserver as offline, last seen 28 days 3 hours ago.

In the rankings, which position does Sandbox and Testserver hold?

Sandbox and Testserver also measures #2,413 in Europe on the same seven-day player-hour count, at #14,314 globally and in the top 60% of ranked servers.

Wipe times

What is recorded on Sandbox and Testserver on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

On Sandbox and Testserver, when do wipes occur?

The force wipe is the only wipe at Sandbox and Testserver, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 28 days 4 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for Sandbox and Testserver?

Gather rate for Sandbox and Testserver: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map has Sandbox and Testserver loaded?

Sandbox and Testserver runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Developer Map..

Lists and filters

On Rust Graphs, which lists and filters contain Sandbox and Testserver?

These Rust Graphs lists include Sandbox and Testserver: Europe servers, plotted, Modded Rust servers, Rust build servers, plotted live and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On Sandbox and Testserver, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser lists it under Europe are the tags Sandbox and Testserver publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Sandbox and Testserver?

In Rust, press F1 and type client.connect 77.11.107.171:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://times-beyond-cobalt.de is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded