StatusLive Servers online11,830 Players79,533 Populated3,721 Wiped · 3 h259 Interval5 min Date29 OCT 2026

DWG RG-S14139Server sheetchecked 33d ago

combatland

Offline 77.13.188.21:28015 checked 33d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,139top 61%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on combatland
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 18:45 UTC33d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
566 / 625
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
418 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
161 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
51 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
175 / 250
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
348 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for combatland, and is it up?

Last seen 33 days 13 hours ago; right now combatland is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 25 September 2026.

What location is recorded for combatland?

No region is published by combatland. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 77.13.188.21:28015.

On which Rust version is combatland running?

On Windows, combatland runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on combatland?

No response from combatland; the server was last seen 33 days 13 hours ago.

What rank has been recorded for combatland?

Player hours over seven days place combatland at #14,139, within the top 61% of ranked servers.

Schedules

What happens on combatland on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 3 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on combatland?

Too few wipes are on record for combatland to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 33 days 19 hours ago.

Settings

Which rules and settings are recorded for combatland?

No gather rate is stated in the name of combatland. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has combatland loaded?

A procedural map, generated by the game, is what combatland runs.

Filters

Where does combatland appear among the Rust Graphs lists and filters?

These Rust Graphs lists include combatland: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on combatland?

The game's server browser reads these tags from combatland: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join combatland?

In Rust, press F1 and type client.connect 77.13.188.21:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded