DWG RG-S15974Server sheetchecked 23d ago
Sandbox and Testserver
Offline EU 77.13.8.37:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 36d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:47 UTC23d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Sandbox and Testserver, and is it online now?
The current state of Sandbox and Testserver is offline, with the last sighting 23 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.
What location is recorded for Sandbox and Testserver?
The EU tag is how Sandbox and Testserver lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 77.13.8.37:28015.
What Rust version is recorded for Sandbox and Testserver?
Rust network protocol 2634 and build 166652 on Windows: that is what Sandbox and Testserver runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Sandbox and Testserver?
The latest refresh records Sandbox and Testserver as offline, last seen 23 days 3 hours ago.
In the rankings, which position does Sandbox and Testserver hold?
Sandbox and Testserver also measures #2,522 in Europe on the same seven-day player-hour count, at #15,974 globally and in the top 71% of ranked servers.
Wipe times
On Sandbox and Testserver, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Sandbox and Testserver?
The force wipe is the only wipe at Sandbox and Testserver, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 23 days 3 hours ago. A wipe every month is the schedule its tags set out.
Rules and settings
Which settings does Sandbox and Testserver run, and what rules?
No gather rate is stated in the name of Sandbox and Testserver. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
What is the map for Sandbox and Testserver?
Sandbox and Testserver runs a procedural map of size 3,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Developer Map..
Filters
Where does Sandbox and Testserver appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Sandbox and Testserver are: Europe servers, plotted, Modded Rust servers, Rust build servers, plotted live and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Sandbox and Testserver?
The game's server browser reads these tags from Sandbox and Testserver: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Sandbox and Testserver?
In Rust, press F1 and type client.connect 77.13.8.37:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://times-beyond-cobalt.de.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs166652,ts8
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
