DWG RG-S13624Server sheetchecked 19d ago
Development Server
Offline 77.147.171.233:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Development Server, and is it up?
The current state of Development Server is offline, with the last sighting 19 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 8 October 2026.
In which location is Development Server hosted?
No region is published by Development Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 77.147.171.233:28015.
What Rust version is recorded for Development Server?
On Windows, Development Server runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on Development Server?
No response from Development Server; the server was last seen 19 days 6 hours ago.
Against other Rust servers, where is Development Server placed?
Within the top 62% of all ranked servers: Development Server at #13,624 for player hours, seven days recorded.
Wipe times
What wipe schedule has been recorded for Development Server?
Too few wipes are on record for Development Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 19 days 8 hours ago.
Settings
Which rules and settings are recorded for Development Server?
The name of Development Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for Development Server?
A procedural map, generated by the game, is what Development Server runs.
Filters
On Rust Graphs, which lists and filters contain Development Server?
The Rust Graphs lists that carry Development Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Development Server, what is meant by each tag?
The game's server browser reads these tags from Development Server: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167231 (Build): 167231 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Development Server?
In Rust, press F1 and type client.connect 77.147.171.233:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp10
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.