StatusLive Servers online11,801 Players73,164 Populated3,682 Wiped · 3 h113 Interval5 min Date28 OCT 2026

DWG RG-S14354Server sheetchecked 27d ago

combatland staging

Offline 77.183.227.90:28015 checked 27d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,354top 60%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on combatland staging
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 20:24 UTC28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
533 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
360 / 400
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
43 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
39 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
119 / 150
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
129 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for combatland staging, and is it up?

Last seen 27 days 21 hours ago; right now combatland staging is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 30 September 2026.

What location is recorded for combatland staging?

There is no region published by combatland staging. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 77.183.227.90:28015 is its address.

What Rust version is recorded for combatland staging?

The platform is Windows and the version is Rust network protocol 2634 and build 166406 on combatland staging. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on combatland staging?

No response from combatland staging; the server was last seen 27 days 21 hours ago.

In the rankings, which position does combatland staging hold?

Over the last seven days, combatland staging records #14,354 for player hours: the top 60% of all ranked servers.

Wipe times

On combatland staging, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for combatland staging?

combatland staging's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 28 days ago.

Settings

What settings and rules apply on combatland staging?

Gather rate for combatland staging: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for combatland staging?

A procedural map, generated by the game, is what combatland staging runs.

Lists and filters

Where does combatland staging appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry combatland staging are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on combatland staging?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166406 (Build): Build: 166406; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags combatland staging publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join combatland staging?

In Rust, press F1 and type client.connect 77.183.227.90:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166406,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166406
Build Build: 166406.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded