StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h37 Interval5 min Date28 OCT 2026

DWG RG-S15317Server sheetchecked 9d ago

My Local Test Server [No EAC]

Offline 77.183.239.218:28015 checked 9d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,317top 70%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Test Server [No EAC]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
138 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for My Local Test Server [No EAC], and is it up?

My Local Test Server [No EAC] is offline at this moment; 9 days 5 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 19 October 2026.

What location is recorded for My Local Test Server [No EAC]?

No region is published by My Local Test Server [No EAC]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 77.183.239.218:28015.

On which Rust version is My Local Test Server [No EAC] running?

Rust network protocol 2634 and build 167781 on Windows: that is what My Local Test Server [No EAC] runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on My Local Test Server [No EAC]?

The latest refresh records My Local Test Server [No EAC] as offline, last seen 9 days 5 hours ago.

What rank has been recorded for My Local Test Server [No EAC]?

Within the top 70% of all ranked servers: My Local Test Server [No EAC] at #15,317 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for My Local Test Server [No EAC]?

My Local Test Server [No EAC]'s rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 9 days 5 hours ago.

Rules and settings

What settings and rules apply on My Local Test Server [No EAC]?

No gather rate is stated in the name of My Local Test Server [No EAC]. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

On which map is My Local Test Server [No EAC] played?

A procedural map, generated by the game, is what My Local Test Server [No EAC] runs.

Tags

Where does My Local Test Server [No EAC] appear among the Rust Graphs lists and filters?

On Rust Graphs, My Local Test Server [No EAC] is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On My Local Test Server [No EAC], what is meant by each tag?

The game's server browser reads these tags from My Local Test Server [No EAC]: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to My Local Test Server [No EAC]?

Enter client.connect 77.183.239.218:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded