StatusLive Servers online11,737 Players71,230 Populated3,632 Wiped · 3 h135 Interval5 min Date28 OCT 2026

DWG RG-S16546Server sheetchecked 32d ago

Test

Offline 77.20.252.163:28015 checked 32d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#16,546top 71%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
657 / 700
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
422 / 475
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
38 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
56 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
224 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
118 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Test, and is it up?

The current state of Test is offline, with the last sighting 32 days 11 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 26 September 2026 is when Rust Graphs first saw it.

What location is recorded for Test?

No region is published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 77.20.252.163:28015 is its address.

What Rust version is recorded for Test?

On Windows, Test runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Test?

Test is not responding at the latest refresh; the last record of it online is 32 days 11 hours ago.

Against other Rust servers, where is Test placed?

Within the top 71% of all ranked servers: Test at #16,546 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Test?

Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 50 days 20 hours ago.

Map and rules

What settings and rules apply on Test?

No gather rate is stated in the name of Test. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Test played?

A procedural map, generated by the game, is what Test runs.

Tags

Where does Test appear among the Rust Graphs lists and filters?

On Rust Graphs, Test is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Test?

gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Test?

Connect with client.connect 77.20.252.163:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded